Using a tablet/smartphone to play a game
Challenge reference: 1165
Notional learning hours | 10 | ||
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Level | WTE1 | ||
Preparing for Adulthood pathway | |||
Skill | |||
Learning aim | Learners will be able to use a tablet/smartphone to play a favourite game |
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Learning context | Please log in to see the rest of this challenge |
Learning outcomes
What the learner needs to know, understand or be able to do
The learner will:
Be able to turn on the tablet/smartphone
Be able to play a game on the tablet or smartphone
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Assessment criteria
What the learner need to demonstrate in order to meet the learning outcome
The learner can:
- Turn on the tablet or smartphone.
- Unlock the device if necessary.
- Choose a favourite game to play by identifying the appropriate icon.
- Press or otherwise select the chosen icon.
- Play the game selected.
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