Computing
Learning in this area covers computer science, the principles of information and computation, how digital systems work and programming. It involves using information technology to create programs, systems and a range of content.
The computing sector covers a diverse range of employment opportunities, from data input and archiving to electronic game design, app creation and software analysis.
We found 85 challenges in the Vocational area 'Computing'
Challenge | Level | NLH |
---|---|---|
The learner will learn about and demonstrate an understanding of the Peasants Revolt.
|
Entry 1 | 10 |
The learner will give an illustrated talk about a topic of interest to a group of people and answer any question.
|
Level 1 | 20 |
The learner will use AAC to participate in a group discussion and give a presentation of at least a minute about a given topic.
|
Entry 1 | 20 |
The learner will show that they can take part in functional IT activities related to their hobby/interest.
|
WTE1 | 10 |
The learner will be able to add two numbers that add up to 10.
|
WTE1 | 10 |
The learner will be able to search for and order items from a UK based website.
|
Entry 3 | 10 |
The learner will design and adapt a real or created cafe menu to make it a visually accessible menu using internet images and widgit symbols.
|
Entry 3 | 20 |
The learner will identify how to keep safe online and why it is important to do so.
|
WTE1 | 20 |
The learner will be able to scan and save a document into a folder on a computer.
|
Entry 1 | 10 |
The learner will be able to problem solve complex IT issues.
|
Level 1 | 10 |
The learner will gain experience and confidence in using a computer and presenting to a group.
|
Entry 3 | 10 |
The learner will give an illustrated talk about a topic of interest to a group of people.
|
Entry 2 | 20 |
The learner will identify how to keep safe online and why it is important to do so.
|
Entry 1 | 20 |
The learner will demonstrate how to use video editing software to edit a video.
|
Entry 3 | 30 |
The learner will be able to research a local museum, present their findings and identify key features of their chosen museum.
|
Entry 1 | 10 |
The learner will operate a drone and collect digital images.
|
Entry 1 | 10 |
The learner will understand the use of the internet in an organistion and use online technology to create a digital product or service.
|
Level 1 | 30 |
The learner will learn how to use operational keys to fly a drone.
|
Entry 1 | 10 |
The learner will investigate different types of online shops, their products and pricing.
|
Entry 1 | 10 |
The learner will interact with and show awareness of the effects caused with technology.
|
WTE1 | 10 |