IT skills
This skill is about being able to make the best use of computers and other items such as printers, scanners and digital cameras. Being familiar with how to use this equipment is vitally important in the workplace and at home.
We found 263 challenges in the Skill 'IT skills'
Challenge | Level | NLH |
---|---|---|
The learner will recognise the difficulties associated with personal emotional wellbeing and what constitutes a healthy, safe relationship.
|
Entry 3 | 10 |
The learner will identify their music preferences and make a playlist.
|
WTE1 | 10 |
The learner will give an illustrated talk about a topic of interest to a group of people.
|
Entry 2 | 20 |
The learner will be able to identify how to open up a bank account and how to use their bank account.
|
Entry 1 | 10 |
The learner will understand how to create and edit digital images for a purpose.
|
Entry 3 | 10 |
The learner will identify how to keep safe online and why it is important to do so.
|
Entry 1 | 20 |
The learner will be able to participate in the global City Nature Challenge and will be able to contribute their own observations to the database
|
Entry 3 | 20 |
The learner will explore changes in leisure and entertainment activities during the 20th century.
|
WTE1 | 10 |
The learner will demonstrate how to use video editing software to edit a video.
|
Entry 3 | 30 |
The learner will develop their understanding of how digital images can be changed and improved.
|
Entry 1 | 10 |
The learner will be able to run a market stall, with support, using their AAC to communicate with potential customers.
|
Entry 3 | 20 |
The learner will create a piece of digital artwork for an organisation's social media.
|
Entry 2 | 10 |
The learner will explore the use of energy around the home and school environment.
|
Entry 2 | 20 |
The learner will be able to fill in the different components of sending an email.
|
Entry 1 | 10 |
The learner will be able to read and understand currency trackers.
|
Level 1 | 30 |
The learner will create and edit a video for an organisation's social media.
|
Entry 3 | 10 |
The learner will be able to design and create circuits with a focus on safe practices and troubleshooting techniques.
|
Level 1 | 10 |
The learner will be able to research a local museum, present their findings and identify key features of their chosen museum.
|
Entry 1 | 10 |
The learner will operate a drone and collect digital images.
|
Entry 1 | 10 |
The learner will understand the use of the internet in an organistion and use online technology to create a digital product or service.
|
Level 1 | 30 |