Design and technology

This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.

We found 348 challenges in the Subject area 'Design and technology'

Challenge Level NLH
Identify an iconic building, research and construct a build using Minecraft; evaluate the finished product.
Entry 3  10
Learners will develop an understanding of vehicle maintenance checks and the skills to conduct basic checks
Level 1  20
Learners will be able to recognise a range of simple tools and know how to safely use and store them.
Entry 1  20
Learners will develop awareness of resistant materials and what they are used for.
WTE1  10
Learners will be able to design and safely make a product using resistant materials.
Entry 2  10
Learners will become aware of different textiles, where they come from and how they are produced.
Entry 2  10
This challenge aims to introduce students to the world of painting and decorating and the skills, knowledge and experience needed to do a good job.
Entry 1  10
To develop students' understanding of the types of animation there are, the key developments in animation and to create their own animation film.
Entry 3  30
The learner will be able to implement health and safety when making a product in a design technology area.
Entry 2  10
Learners will become aware of different textiles, where they come from and how they are produced.
Entry 3  10
Learners will be able to design and safely make a wooden product for use in own centre.
Entry 2  10
Learners will be able to use textiles to safely make a toy
Level 1  10
Build a model vehicle to move over a set distance and against others using a propulsion method
Entry 3  10
Learners will understand the importance of play in child development
Level 1  10
Learners will be able to use a textile to safely make a pom pom
Entry 3  10
The learner will recognise the need for, and to build, a mechanism.
Entry 3  10
Learners will be able to recognise tools needed for basic woodworking and know how to safely use and store them.
Entry 1  20
Construct a Roman settlement using Minecraft; evaluate the finished product.
Entry 3  10
Learners will be able to select a range of different textiles and use them to create a 3D piece of artwork
Entry 2  30
Learners will become aware of different resources and be able to use craft work skills to make products suitable for celebrations
WTE1  10