Design and technology
This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.
We found 339 challenges in the Subject area 'Design and technology'
Challenge | Level | NLH |
---|---|---|
Learners will be able to create an item of clothing, using basic sewing machine and hand stitch techniques, measuring, cutting out and reviewing the final product
|
Level 1 | 20 |
Learners will understand how to modify a vehicle by fitting/replacing a part on a car.
|
Entry 3 | 10 |
To introduce learners to the design process used in any design project.
|
Entry 1 | 10 |
Learners will be able to knit one square using garter stitch and review their performance.
|
Entry 3 | 10 |
Learners will gain an understanding of the process of turning fleece into woollen fabric and be able to demonstrate parts of the process.
|
Level 1 | 10 |
Learners will experience participation in cleaning a kitchen.
|
WTE1 | 10 |
The learner will participate in building a model out of different materials.
|
WTE1 | 20 |
To introduce learners to the design process used in any design project.
|
Entry 2 | 10 |
The learner will experience and actively explore a healthy diet and prepare a balanced meal.
|
WTE1 | 10 |
Learners will be able to use knowledge of food and ingredients and link this to the foods origins.
|
WTE1 | 20 |
The learner will participate in building a model using a range of materials.
|
Entry 1 | 20 |
The learner will explore a variety of cake and biscuit recipes for a special event or occasion, they will prepare, cook and finish cakes or biscuits to meet the specified requirements.
|
Level 2 | 30 |
The learner will be able to make a simple greeting card from a ready made card kit with support.
|
WTE1 | 10 |
The learner will develop their functional IT and digital competence skills in the context of activities about the world of work.
|
Entry 1 | 30 |
Learners will share ideas and create a fictional story based on an appropriate theme, they will then present their story to an audience.
|
Entry 3 | 20 |
The learner will participate in building and testing a model using different materials.
|
Entry 2 | 20 |
Learners will be able to demonstrate knowledge and application of the sterilisation and preserve making process.
|
Entry 3 | 10 |
The learner will be able to design, plan, prepare and evaluate their own healthy smoothie.
|
Entry 3 | 10 |
Learners will be able to design and make a Tote bag using a sewing machine, measuring and cutting out techniques and review the final product.
|
Entry 3 | 20 |
The learner will develop an understanding of the role that branding and marketing have in advertising and work with others to plan and create an advert for a specific brand.
|
Entry 3 | 30 |