Problem solving
This skill is about recognising problems and doing something about them. It is about using different methods to find a solution and checking to see if they work.
We found 916 challenges in the Skill 'Problem solving'
Challenge | Level | NLH |
---|---|---|
The learner will learn all 122 Hiragana characters, their combined sounds and variations.
|
Level 1 | 30 |
The learner will understand the concept of a fashion week collection, choose a theme, design three outfits that fit the theme, and reflect on the outfit that best represents the collection.
|
Entry 3 | 20 |
The learner will identify the geography and resources of Genshin Impact, plan an optimized resource farming route, solve puzzles, and evaluate their exploration strategies to enhance efficiency.
|
Entry 3 | 20 |
The learner will be able to plan a community visit.
|
Entry 1 | 30 |
The learner will define the characteristics that distinguish hero and villain styles, create outfits based on these themes , compare the two outfits, and suggest improvements to enhance the designs.
|
Entry 3 | 20 |
The learner will be able to design and make a soap box cart, review their design for any problems, build their cart and write a risk assessment for a test drive of their cart.
|
Entry 3 | 10 |
The learner will explain the principles of colour theory, create outfits demonstrating different colour schemes, evaluate the impact of colour choices, and refine their designs based on reflection.
|
Entry 3 | 20 |
The learner will identify key elements and functions of a home, create a functional house within a budget, and evaluate their design choices to improve home planning and budgeting.
|
Entry 3 | 20 |
The learner will build a model flat 6 engine which accurately demonstrates how the actual engine would function from a kit.
|
Level 1 | 20 |
The learner will demonstrate positive team co-operation over various Fortnite games.
|
WTE1 | 10 |
The learner will understand what a healthy and respectful sexual relationship is.
|
Entry 2 | 10 |
The learner will be able to design a simple online game for a specific purpose and audience.
|
Entry 2 | 20 |
The learner will be able to plan a journey within the community using a metro.
|
Entry 3 | 20 |
The learner will be able to use a round knitting loom to create a simple project such as a beanie.
|
Entry 3 | 10 |
The learners will be able to use numbers when completing work related tasks.
|
WTE1 | 10 |
The learners will be able to use numbers when following step by step instructions.
|
WTE1 | 10 |