Problem solving

This skill is about recognising problems and doing something about them. It is about using different methods to find a solution and checking to see if they work.

We found 931 challenges in the Skill 'Problem solving'

Challenge Level NLH
The learner will develop their cooking skills by mixing ingredients to make bread.
Entry 1  10
The learner will understand the concept of the two times tables being multiples of two.
Entry 1  30
The learner will develop their cooking skills by using a blender to make food items.
WTE1  10
The learner will be able to create designs and follow their design when creating a range of products.
Entry 2  10
The learner will have some knowledge of the basic laws and customs that apply to Shabbos (Sabbath) and will be able to participate in some activities in preparation of Shabbos (Sabbath).
Entry 1  20
The learner will plan and run a small community event.
Entry 3  20
The learner will identify how fashion can express emotions, create outfits that represent specific emotions, and reflect on the challenges of designing emotionally expressive clothing.
Entry 3  20
The learner will develop an understanding of hazards around the home and how to keep safe.
Entry 1  10
The learner will develop their understanding of dangers that can be found in the kitchen.
Entry 1  10
The learner will be introduced to the basic skills required to work with aluminium to create gates and fencing
Entry 3  20
The learner will gain a basic understanding of supply and demand and of the way a supply chain affects a business.
Entry 3  10
The learner will be able to show that they can take a harness from the floor and put it on correctly.
WTE1  10
The learner will identify different uniforms used by various professions, recreate at least one using dress to impress on Roblox and evaluate the finished product.
Entry 3  20
The learner will seek to improve apply and develop their math skills by planning the travel for a range of leisure activities and using their understanding of money.
Entry 3  10
The learner will identify different historical trends from different decades, recreate these trends using Dress to Impress on Roblox and evaluate the finished product.
Entry 3  20
The learner will identify the appropriate attire for different school events, create outfits that reflect this, and reflect on how the designs align with the event’s purpose.
Entry 3  20
The learner will use Minecraft to create a pixel art piece with a minimum size of thirty by thirty blocks.
Level 1  20
The learner will be able to plan a community visit.
Entry 1  30
The learner will build a model flat 6 engine which accurately demonstrates how the actual engine would function from a kit.
Level 1  20
The learner will research and identify key elements of iconic character costumes, recreate these outfits, reflect on the accuracy of their designs, and suggest improvements.
Entry 3  20