Design and technology

This subject requires young people to design and make products that solve real and relevant problems. It involves broad range of subject knowledge and covers a number of sub-areas, including resistant materials, product design, textiles, food technology, graphic products and engineering.

We found 339 challenges in the Subject area 'Design and technology'

Challenge Level NLH
The learner will be able to recycle unwanted items into obstacles to jump over, weave through and go under.
Level 2  20
The learner will develop their understanding of food hygiene and safety which can be applied in the home and possible workplaces.
Entry 3  20
The learner will experience and coactively participate in a range of sensory activities as part of a group scarecrow project.
WTE1  10
The learner will show that they can take part in functional IT activities relating to their hobby/interest.
Entry 1  10
The learner will explore and coactively participate in a range of activities to design and create a playing piece for a noughts and crosses style outdoor game.
WTE1  10
The learner will use a grater safely and appropriately on several occasions.
Entry 1  10
The learner will be able to create an instructional video to teach new dog owners an activity they need to do to meet at least one of the dogs needs.
Entry 3  10
The learner will gain skills to plan and carry out a craft activity using relevant equipment.
Entry 1  10
The learner will experience the health and safety requirements when using a scroll saw under supervision to make a product.
Entry 2  20
The learner will be able to plan, prepare and bake a cake.
Entry 2  10
The learner will identify the correct batteries to use in a digital camera, correctly insert them and turn on the camera.
Entry 1  10
The learner will be able to select and prepare a simple meal for themselves and other people with minimal support
Entry 2  20
The learner will be able to follow a recipe to bake dog treats.
Entry 2  10
The learner will develop understanding of how to prepare food for cooking safely and hygienically.
Entry 2  10
The learner will follow simple oral and pictorial instructions to make a cake in a mug with support.
Entry 1  10
The learner will be able to prepare for and make a pasta dish.
Entry 2  10
The learner will understand the process of selling a product from idea conception to trading.
Level 1  20
The leaner will be able to make a brick wall model by using Teifoc cement and bricks.
WTE1  10
The learner will engage with a range of seasonal produce and select a recipe to utilise the produce.
Entry 1  10
The learner will be able to create a short animation using Make Code Arcade.
Entry 2  20