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Challenge Level NLH
The learner will demonstrate an understanding of animal groups and describe their key features.
Entry 2  10
The learner will seek to improve apply and develop their math skills by planning the travel for a range of leisure activities and using their understanding of money.
Entry 3  10
The learner will identify different historical trends from different decades, recreate these trends using Dress to Impress on Roblox and evaluate the finished product.
Entry 3  20
The learner will identify the appropriate attire for different school events, create outfits that reflect this, and reflect on how the designs align with the event’s purpose.
Entry 3  20
The learner will develop their cooking skills by mixing ingredients to make bread, using measuring and pouring skills.
WTE1  10
To choose and develop a learners use of equipment and body positioning, to enhance their well-being.
Entry 2  30
The learner will be able to make payments using Google Pay.
Entry 3  20
The learner will use Minecraft to create a pixel art piece with a minimum size of thirty by thirty blocks.
Level 1  20
The learner will identify the care requirements of different pets, develop and execute care routines for pets, and evaluate their strategies to enhance pet care and responsibility.
Entry 3  20
The learner will understand how to look after a cat.
Entry 1  10
The learner will be able to plan a community visit.
Entry 1  30
The learner will build a model flat 6 engine which accurately demonstrates how the actual engine would function from a kit.
Level 1  20
The learner will be able to carry out a trip within the local community to buy specific items.
Entry 3  10
The learner will use Bloxburg on Roblox to learn about different career pathways.
Entry 1  10
The learner will research and identify key elements of iconic character costumes, recreate these outfits, reflect on the accuracy of their designs, and suggest improvements.
Entry 3  20
The learner will seek to improve, apply and develop their maths skills by planning the travel for a range of leisure activities and using their understanding of money.
Entry 2  10
The learner will be able to clean a table in a cafe.
WTE1  10
The learner will learn all 122 Katakana characters, their combined sounds and variations.
Level 1  30
The learner will listen and respond to simple questions spoken in a foreign language.
WTE1  10
The learner will identify the elements in Genshin Impact, demonstrate elemental reactions in combat, build and adapt a team, and evaluate their strategies to improve gameplay experience.
Entry 3  20